Jesús Capilla López
Skills
Programming
- Proficient use of C++ and C#
- Competent use of Python and C
- Visual Studio, Visual Studio Code, Git, Windows, Linux
Graphics programming
- Common rendering pipelines
- Shading fundamentals
- OpenGL, Vulkan, GLSL
Game development (Unity)
- Engine usage and development workflow
- Burst compiler and Jobs system
- Editor tool creation
3D graphics
- Hard surface modeling
- Procedural modeling
- PBR asset creation
- Blender, ZBrush, Photoshop, Substance Painter, Substance Designer
- Rendering
Experience
Education
- High School, science branch (bachillerato)
- First year computer science and mathematics
Contact info